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In the future there may be an option to enable an item cost as well. Once the weapon reaches its set maximum level other systems are used to improve it further.Ĭurrently the only costs for any of the features is either gold and/or EXP. As this is done level bonuses can be applied through a note tag on the weapon. You then spend this weapon EXP at a Blacksmith to increase your weapon's level. So, each weapon, when loaded from the database, is turned into a Game_InstanceWeapon upon either loading of a new game while the actors are being equipped or when new items are being added to the game party weapons list through event commands like a shop or the Change Party Weapons event.Īs your character fights enemies and gains exp, some or all of that exp is also transfered to their weapons. What does this even mean? might come to your mind. This plugin creates instance based weaponry. Current Features Overview Features in V1.3.5
![rpg maker mv target rate rpg maker mv target rate](https://rmmv.neocities.org/inc/img/01_08_08_img01.png)
For more information continue to the features overview.
![rpg maker mv target rate rpg maker mv target rate](https://img.itch.zone/aW1nLzIxMTM4NTcucG5n/original/HsoKGj.png)
As a weapon levels up it can gain both additional parameters and traits based on a few note tag settings. At the Blacksmith, which is part of this plugin as well, a weapon can be level up using gold and collected exp from battle. It then uses these istances instead of the database weapon ids like MV normally does and any and all further interactions throughout the engine do the same thing. This plugin works by creating an instance of the weapons in the database.
#RPG MAKER MV TARGET RATE DOWNLOAD#
Download it and place it into your plugins folder. That's it! Everything else takes place in the Geowil_AWP plugin file also located in this repository. Copy and paste them to the end of your rpg_objects file. This file only contains the classes required for this plugin. Installation Instructionsįirst, create a backup copy of your rpg_objects file just in case then download the rpg_objects file from this repository. It creates instance based weaponry which grows independently of the database weapon stats and cna produce unique weapons. This repository contains a plugin for Rpg Maker MV which allows the developer to implement advanced weapon features.
#RPG MAKER MV TARGET RATE FREE#
Terms of Use: Free non-commercially or commercially just give credit Project Available: Yes, Geowil_AWP_Project.zip